Friday, March 6, 2015

Nicholas de Nicolay Tour

Back in the Deck B Common Room presenting your hand to the Adaptapanel releases the lift and causes the lift controls to appear.

Calling the lift car you select Deck C.

This lift connects this Deck (B) down to all the decks to Deck E.
The lift arrives at the smaller Common Room on Deck E. Looking aft a number of two person staterooms surround the Common Room. At the aft end is an iris valve which leads to the Upper Main Drive Room.
Halfway down that aft passageway is a door with a Restricted Area sign. You pass by on the way to the open aft iris valve.

Next to the door a Machinery store space holds plug and play replacements for many ship "hotel" systems. Hotel systems are systems which make the ship habitable, such as potable water, sewage, lighting and gravity, as opposed to systems which propel the ship, or give access to jump space or weapons systems.
Through the open iris valve you step out on to a small balcony ringed with a transparent crystal barrier topped with a handrail. The mezzanine deck has a single engineering control station next to a hatch leading up to Deck B. Over the handrail you see a fusion generator below in the Main Drive Room.
You return back through the Common Room. Beyond is the what on a military vessel, or one of the civilian Leviathans would be the Master's Passageway. Several senior officer's staterooms and the Master's Stateroom have doors off this passageway.
The NdN Master's Stateroom is a large cabin. As you look in you can see that it is at least twice the size of any other stateroom.
A comfortable bed with lots of storage space make up the sleeping cabin.
Beyond the sleeping area a fold away couch, fresher and entertainment projector allow for down time or a small conference area. Next to the door a computer closet contains a station which allows rudimentary monitoring of ships's systems or routine work to be done.
Past the Master's Stateroom a ladder leads up to Deck B. An iris valve allows access to the forward passageway.

In the forward passageway, on the starboard side an Emergency Aid Station, for use during Alert Stations, is located. Past it an Electronics shop contains parts and repair facilities for electronics repairs.
Beyond the Forward Passageway, the Morgue stores four suits of Scout Expeditionary Dress, for use by the vessel's Security Service. The four 700 mm launchers can be used to perform an orbital insertion or ship-to-ship assault

No comments:

Post a Comment